using SkiaSharp; using System; using System.IO; using System.Linq; namespace VOL.Core.Utilities { public static class VierificationCodeHelpers { //验证码字体集合 private static readonly string[] fonts = { "Verdana", "Microsoft Sans Serif", "Comic Sans MS", "Arial", "宋体" }; private static readonly SKColor[] colors = { SKColors.Black, SKColors.Green, SKColors.Brown }; /// /// /// /// /// public static string CreateBase64Image(string code) { var random = new Random(); var info = new SKImageInfo((int)code.Length * 18, 32); using var bitmap = new SKBitmap(info); using var canvas = new SKCanvas(bitmap); canvas.Clear(SKColors.White); using var pen = new SKPaint(); pen.FakeBoldText = true; pen.Style = SKPaintStyle.Fill; pen.TextSize = 20;// 0.6f * info.Width * pen.TextSize / pen.MeasureText(code); //绘制随机字符 for (int i = 0; i < code.Length; i++) { pen.Color = random.GetRandom(colors);//随机颜色索引值 pen.Typeface = SKTypeface.FromFamilyName(random.GetRandom(fonts), 700, 20, SKFontStyleSlant.Italic);//配置字体 var point = new SKPoint() { X = i * 16, Y = 22// info.Height - ((i + 1) % 2 == 0 ? 2 : 4), }; canvas.DrawText(code.Substring(i, 1), point, pen);//绘制一个验证字符 } //绘制噪点 var points = Enumerable.Range(0, 100).Select( _ => new SKPoint(random.Next(bitmap.Width), random.Next(bitmap.Height)) ).ToArray(); canvas.DrawPoints( SKPointMode.Points, points, pen); //绘制贝塞尔线条 for (int i = 0; i < 2; i++) { var p1 = new SKPoint(0, 0); var p2 = new SKPoint(0, 0); var p3 = new SKPoint(0, 0); var p4 = new SKPoint(0, 0); var touchPoints = new SKPoint[] { p1, p2, p3, p4 }; using var bPen = new SKPaint(); bPen.Color = random.GetRandom(colors); bPen.Style = SKPaintStyle.Stroke; using var path = new SKPath(); path.MoveTo(touchPoints[0]); path.CubicTo(touchPoints[1], touchPoints[2], touchPoints[3]); canvas.DrawPath(path, bPen); } return bitmap.ToBase64String(SKEncodedImageFormat.Png); } public static T GetRandom(this Random random, T[] tArray) { if (random == null) random = new Random(); return tArray[random.Next(tArray.Length)]; } /// /// SKBitmap转Base64String /// /// /// /// public static string ToBase64String(this SKBitmap bitmap, SKEncodedImageFormat format) { using var memStream = new MemoryStream(); using var wstream = new SKManagedWStream(memStream); bitmap.Encode(wstream, format, 32); memStream.TryGetBuffer(out ArraySegment buffer); return $"{Convert.ToBase64String(buffer.Array, 0, (int)memStream.Length)}"; } } }